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 MNIM's ship sprites for BH - IMPORTANT

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Eclipse
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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:01

True.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:03

and if its just a big box then whats the point of it? well yeah the cubes are powerful but htey aren't carriers

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:07

Well, one did carry a sphere. And the borg never used anything smaller then a sphere for combat. But a cube praobaly could be made into one.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:08

*SHHHH!!*

lolz damn thats a powerful ass cube

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:12

You know, if the borg want to assimilate earth, why only send one cube? They have hundreds if not thausands of cubes. Send 5 and i doubt the federation will make it.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:13

lolz...develop transphasic torpeodes, look at voyager, 2 torpedoes and it destroyed a cube in the last episode. doubt it would actually tho

so federation fleet is screwed Razz actually it'll only take about 3 cubes and 3 spheres to kill it

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:20

I say five to compensate for the klingons, romulans, and Enterprise-E. Oh and possibly the dominion. They already have somthing similar to an alliance with the Feds.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:29

well while the feds have 3 cubes on their doorstep another 5 could take out the klingons, 2 for the romulans, and 10 for the dominion. and just kill Enterprise with 2 more. problem solved

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:30

Yep, then just send sphers to the other lesser gov't, and the borg win.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:33

Kazon could be taken out by a frickin transport

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:35

Yeah. 3 raiders attack intrepid-class, whish is not a war vessel. only armed to defend itself. raider loss, intrepid takes minor damage.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:37

yeah...and 1 shot from the cubes the intrepid would die

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:41

Exactly. Their torps are spatial torps. Not photn, not photonic, spatial. talk about weak.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:42

combustion...wow...basically trying to burn water with grass...good luck with that

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:47

I think the dominion should have won the war.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:49

ya but thier only o.k. ship thats not uber and realistic is the cruiser.. and that can be easily taken out by two sovs

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 5:51

Yeah but they can build 50, cruisers in the time it takes fed to build 1 sov.

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 6:16

Well the dominion isnt limited by rules. They whip people to death to finish things. Have you read the dominion wars series of star trek? they got their POW's working on a wormhole generator

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PostSubject: Re: MNIM's ship sprites for BH - IMPORTANT   Fri 27 Jun - 19:53

I've read part of book one. When i finish i have the other 3 in the sereis. I've also read most of the book, "tales of the dominion war" But yeah, the need a change in leadership.

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MNIM's ship sprites for BH - IMPORTANT

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