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 Pirates of the Empire RPG.

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Eclipse
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PostSubject: Re: Pirates of the Empire RPG.   Mon 6 Oct - 21:04

What cruiser?

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Soverign22
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Registration date: 2007-07-28

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 1:25

Name: I
Rank: Lieutenant
Race: Salarian (sp?)
Preferred job: Pilot (bomber)
Other: Is somewhat force sensitive, can tell when theres a fore presence nearby. He just can't control it.

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Eclipse
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Number of posts: 2001
Age: 17
Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 1:33

Welcome to are group I. *thinks to self Man are there some weird names here.*

You will be given control of clutch group 2.

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Soverign22
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Number of posts: 1334
Age: 16
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Registration date: 2007-07-28

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 1:43

Excellent. When do I start?

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Eclipse
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Number of posts: 2001
Age: 17
Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 3:29

Next mission, remember you are leading Saber Squadron.

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DataLoreB4
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Number of posts: 1800
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Location: On the planet Indiana of the UPA calling the Cardassians...Romulans
Registration date: 2007-11-26

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 3:30

BLURP (Mmmm that guy was taste
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Eclipse
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Number of posts: 2001
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Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 3:45

Enjoy your snack HI?

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DataLoreB4
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Registration date: 2007-11-26

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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 4:16

MMMM (yes)
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Trekkieenterprise
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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 15:48

I have radar blips contacts contacts! i am sending my squadron in to investigate
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Eclipse
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PostSubject: Re: Pirates of the Empire RPG.   Wed 8 Oct - 20:57

Ok send out claw and Saber squadrons to investigate.

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Soverign22
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Registration date: 2007-07-28

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PostSubject: Re: Pirates of the Empire RPG.   Thu 9 Oct - 2:02

Aye sir. *gets in his fighter and leads the squadron in an arrowhead formation.

"We're reading the blips about 300 kilometers away. Not far. squad inverted chevron formation."

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DataLoreB4
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Number of posts: 1800
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Location: On the planet Indiana of the UPA calling the Cardassians...Romulans
Registration date: 2007-11-26

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PostSubject: Re: Pirates of the Empire RPG.   Thu 9 Oct - 3:12

NUU ( can i eat the captian)
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Trekkieenterprise
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PostSubject: Re: Pirates of the Empire RPG.   Thu 9 Oct - 3:14

he may taste bad... ok... ITS AN EMPIRE FLEET! 2789231 ships.
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Eclipse
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PostSubject: Re: Pirates of the Empire RPG.   Thu 9 Oct - 21:13

You forgot to filter out the debri, there is one Victory II-class stardestroyer, to tartan patrol craft, and 8 TIE squadrons. Fighters return to the ship, gunners, long range suppressive fire.

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DataLoreB4
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Number of posts: 1800
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Location: On the planet Indiana of the UPA calling the Cardassians...Romulans
Registration date: 2007-11-26

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PostSubject: Re: Pirates of the Empire RPG.   Thu 23 Oct - 6:54

can a zann contorsion fleet come in Eclipse
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Eclipse
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Number of posts: 2001
Age: 17
Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

Character sheet
Wootiness!:
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PostSubject: Re: Pirates of the Empire RPG.   Thu 23 Oct - 12:59

(Sher, we have an alliance.)

*just then Zann sends some help in the form of 3 interceptor frigates and fighter cover.*

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DataLoreB4
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Number of posts: 1800
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Location: On the planet Indiana of the UPA calling the Cardassians...Romulans
Registration date: 2007-11-26

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PostSubject: Re: Pirates of the Empire RPG.   Thu 23 Oct - 17:16

*GURRR* (I despise fightes. they are the most useless wast of money ever invented by a living thing)
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Eclipse
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Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Thu 23 Oct - 21:02

Tell that to the death star.

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DataLoreB4
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PostSubject: Re: Pirates of the Empire RPG.   Thu 23 Oct - 22:05

LUU (i ment in ship to ship combate not station to ship
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Eclipse
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Number of posts: 2001
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Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Fri 24 Oct - 3:20

Tell that to the star destroyers. It can be knocked out with a single torp hit to the hanger. Simple fact is, all large ships are vulnerable to small agile fighters.

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DataLoreB4
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1701/1701  (1701/1701)

PostSubject: Re: Pirates of the Empire RPG.   Fri 24 Oct - 20:22

NUU (well the Empire would be idoic enough not to put tarain patrole curisers in every fleet)
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Eclipse
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Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Sat 25 Oct - 5:07

Ah, but those can be easily knocked out by larger vessels, and well used a small number of ft could still beat one.

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DataLoreB4
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1701/1701  (1701/1701)

PostSubject: Re: Pirates of the Empire RPG.   Sat 25 Oct - 23:14

PUS (it would take al lot i personally would make a fleet with 4 tartan patrol cursers for every 3 isds and i didn't mean bomers i meant fightes like the X and A wings or the Tie fighters and Interceptes)
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Eclipse
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Number of posts: 2001
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Location: Onboard my flagship the Eclipse.
Registration date: 2007-09-11

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PostSubject: Re: Pirates of the Empire RPG.   Sun 26 Oct - 4:19

Yeah hears the thing.
X-wing has torps, A-wing missiles, some TIE models can be warhead equipped, and interceptors can be missile equipped.

(unless your basing this off of empire at war then yes, but still i never bothered with those.)

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DataLoreB4
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Registration date: 2007-11-26

Character sheet
Wootiness!:
1701/1701  (1701/1701)

PostSubject: Re: Pirates of the Empire RPG.   Sun 26 Oct - 7:16

lol (I prefer B-wings and TIE Hunters Fighter/bomers = pwn)
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Pirates of the Empire RPG.

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