An unofficial gathering of people who are interested in Flashtrek
I would like to thank all users that were active on this forum for their dedication. I am happy to announce however that I am now going by the name B0rgDr0n3 and my new forum is at http://flashtrek.freeforums.org/

This is to take the place of Vexxiang.com as it is once again down, however I would like to reassure everyone that this time I'm staying. I have a new game source that I am working on, based on Broken Mirror physics but with a great many surprises so come across and join in the action.

Kindest Regards,

B0rgDr0n3 A.K.A. Dondon
An unofficial gathering of people who are interested in Flashtrek
I would like to thank all users that were active on this forum for their dedication. I am happy to announce however that I am now going by the name B0rgDr0n3 and my new forum is at http://flashtrek.freeforums.org/

This is to take the place of Vexxiang.com as it is once again down, however I would like to reassure everyone that this time I'm staying. I have a new game source that I am working on, based on Broken Mirror physics but with a great many surprises so come across and join in the action.

Kindest Regards,

B0rgDr0n3 A.K.A. Dondon
An unofficial gathering of people who are interested in Flashtrek
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Dondon
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PostSubject: Plug-in tutorial   Plug-in tutorial EmptySun 20 Apr - 0:30

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PostSubject: Re: Plug-in tutorial   Plug-in tutorial EmptyThu 21 Aug - 1:46

by dondon
Contents:
1. mission text
2. planet names
3. planets
4. ship names
5i. Ships
5ii. station settings
6. stations
7. Trade text
8. Weapons



1. Mission text
To edit mission text you should first change the prestige on the left hand side and the change the text on the right.
[IMPORTANT] You should make sure that there is a semi-colon (Wink between the prestige and mission and between each mission.
e.g. ;0;As you enter orbit of the planet your sensors detect a plasma trail on a rapid trajectory to the surface. Further scans indicate a small shuttlecraft has crashed. You send an away team down to the surface to investigate, only to discover the shuttle has been completely destroyed. The only occupant, the pilot, is dead.;
“;0;” can be changed to “;-4;”
and “As you enter orbit of the planet your sensors detect a plasma trail on a rapid trajectory to the surface. Further scans indicate a small shuttlecraft has crashed. You send an away team down to the surface to investigate, only to discover the shuttle has been completely destroyed. The only occupant, the pilot, is dead.;” can be changed to “As you enter orbit of the planet you collide with a small shuttle and debris causes a massive tidal wave which engulfs half of one of the main cities of this planet.;”.
So it would look like this:
;-4; As you enter orbit of the planet you collide with a small shuttle and debris causes a massive tidal wave which engulfs half of one of the main cities of this planet.;

2. Planet names
To edit planet names you should just change the names of the planets. Simple.
[IMPORTANT] You should make sure that there is a comma (,) between the names of each planet.
e.g. ,Orion,Lik Prime,Alpha Centauri,Paso,New Switzerland,Trey,Epsilon,Quintus,Gorn,Rigel,Vulcan,Opusab,Ferenginar,
“Orion” can be changed to “Mars”
and “Lik Prime” can be changed to “Jupiter”
So it would look like this:
,Mars,Jupiter,Alpha Centauri,Paso,New Switzerland,Trey,Epsilon,Quintus,Gorn,Rigel,Vulcan,Opusab,Ferenginar,

3. Planets
To edit planets you should change the variables (numbers) for each planet.(The variables are at the bottom of this post)
[IMPORTANT] You should make sure that there is a semi colon (Wink between each variable and before a planet name there MUST be a colon (Smile.
e.g. Earth;1;5700;4;2;9;5;The Homeworld of the humans and the center of government for the Earth Empire. Earth's population has slowly declined as much of its people are sent to their deaths in the war with the Klingons. All of the human's resources have been spent on the war and the cities of Earth have fallen into disrepair. Even so, most humans are not willing to leave the one place they call home.;100;2;7;34;36;9;8;4:
“Earth” can be changed to “Terra”
“1” can be changed to “12”
“5700” can be changed to “9800”
“4” can be changed to “8”
“2” can be changed to “6”
“9” can be changed to “14”
“5” can be changed to “-50”
“The Homeworld of the humans and the center of government for the Earth Empire. Earth's population has slowly declined as much of its people are sent to their deaths in the war with the Klingons. All of the human's resources have been spent on the war and the cities of Earth have fallen into disrepair. Even so, most humans are not willing to leave the one place they call home.” can be changed to “This planet was taken over by some crazy Latin speaking rebels who renamed the planet Terra.”
“100” can be changed to “80”
“2” can be changed to “0”
“7” can be changed to “100”
“34” can be changed to “100”
“36” can be changed to “100”
“9” can be changed to “100”
“8”can be changed to “100”
“4” can be changed to “100”
So it would look like this:
Terra;12;9800;8;6;14;-50;This planet was taken over by some crazy Latin speaking rebels who renamed the planet Terra.;80;0;100;100;100;100;100;100:

4. Ship names
To edit ship names you should just change the names of the ships. Simple.
[IMPORTANT] You should make sure that there is a semi colon (Wink between the names of each ship.
e.g. Central;Gale;Pulsar;Death;Flamberge;Chrono;Quantum;Syndrome;Dalaran;Alternate Reality;Ammendment;Denial;
“Central” can be changed to “Sovvie”
and “Dalaran” can be changed to “Red Giant”
So it would look like this:
Sovvie;Gale;Pulsar;Death;Flamberge;Chrono;Quantum;Syndrome;Red Giant;Alternate Reality;Ammendment;Denial;

5i. Ships
To edit Ships in the item text you should change the variables (numbers) for each ship.(The variables are at the bottom of this post)
[IMPORTANT] You should make sure that there is a semi colon (Wink between each variable.
e.g. ;Ambassador Class;Although retired from imperial duty, this ship is quite superior to most others on the civilian market.;4;2;400;300;300;45;10;24000;1;15;0;
“Ambassador Class” can be changed to “Dondon Cruiser”
“Although retired from imperial duty, this ship is quite superior to most others on the civilian market.” Can be changed to “This cruiser incorporates the hull of an Ambassador Class and state of the art alien technology.”
“4” can be changed to “6”
“2” can be changed to “150”
“400” can be changed to “20000”
“300” can be changed to “25000”
“300” can be changed to “25000”
“45” can be changed to “99”
“10” can be changed to “20”
“24000” can be changed to “35000”
“1” can be changed to “5”
“15” can be changed to “18”
“0” can be changed to “18”
So it would look like this:
;Dondon Cruiser; This cruiser incorporates the hull of an Ambassador Class and state of the art alien technology.;6;150;20000;25000;25000;99;20;35000;5;18;18;

5ii. Station settings
To edit Stations in item text you should change the variables (numbers) for each station. ( The variables are at the bottom of this post)
[IMPORTANT] You should make sure that there is a semi colon (Wink between each variable.
e.g. Defense Platform;A stationary platform that fires a powerful Type-X phaser.;4;0;100;500;500;0;x;20000;1;0;0;
“Defense Platform” can be changed to “PLANET SAVER 2000”
“A stationary platform that fires a powerful Type-X phaser.” Can be changed to “A stationary platform that fires a powerful cutting beam.”
“4” can be changed to “5”
“0” can be changed to “100”
“100” can be changed to “1000”
“500” can be changed to “5000”
“500” can be changed to “5000”
“0” can be changed to “0”
“x” can be changed to “x”
“20000” can be changed to “25000”
“1” can be changed to “5”
“0” can be changed to “5”
“0” can be changed to “5”
So it would look like this:
PLANET SAVER 2000; A stationary platform that fires a powerful cutting beam.;5;100;1000;5000;5000;1;1;25000;5;5;5;

6. Stations
To edit stations you should change the variables (numbers) for each station.(The variables are at the bottom of this post)
[IMPORTANT] You should make sure that there is a semi colon (Wink between each variable and the name is ALWAYS at the end.
e.g. ,1,71,100,670,320,0,0,130,114,120,121,126,119,Daystrom Institute,
“1” can be changed to “50”
“71” can be changed to “86”
“100” can be changed to “10”
“670” can be changed to “1000”
“320” can be changed to “1000”
“0” can be changed to “0”
“0” can be changed to “0”
“130” can be changed to “100”
“114” can be changed to “100”
“120” can be changed to “100”
“121” can be changed to “100”
“126” can be changed to “100”
“119” can be changed to “100”
“Daystrom Institute” can be changed to “The Princess Consuela Banana Hammock”
So it would look like this:
,50,86,10,1000,1000,0,0,100,100,100,100,100,100, The Princess Consuela Banana Hammock,

7. Trade text
To edit trade text you should just change the quotes of the people. Simple.
[IMPORTANT] You should make sure that there is a semi colon (Wink between the quotes of each person.
e.g. ;Torture any helpless species today? You make me sick.;I am from the planet Harmon. You don’t have to believe me. But never go there. The demons still lurk in the shadows and will strike any vessel in their path.;
“Torture any helpless species today? You make me sick.” Can be changed to “Mmmmm Doughnuts *slavers all over omm.. Panel*. Aaah the electricity it burns!!”
So it would look like this:
Mmmmm Doughnuts *slavers all over omm.. Panel*. Aaah the electricity it burns!!;I am from the planet Harmon. You don’t have to believe me. But never go there. The demons still lurk in the shadows and will strike any vessel in their path.;

8. Weapons
To edit weapons you should change the variables (numbers) for each weapon.(The variables are at the bottom of this post)
[IMPORTANT] You should make sure that there is a semi colon (Wink between each variable.
e.g. ;Disruptor Cannon;These rapid fire disruptors will cut through any ship quick, but are only forward-firing.;2;3;1;2;3000;
“disruptor cannon” can be changed to “Dondon disruptor”
“These rapid fire disruptors will cut through any ship quick, but are only forward-firing.” can be changed to “This disruptor can cut through any ship in a matter of seconds.”
“2” can be changed to “2”
“3” can be changed to “4”
“1” can be changed to “2”
“2” can be changed to “4”
“3000” can be changed to “5000”

Variables
1.There are no variables that need to be listed here for nΊ1.

2. There are no variables that need to be listed here for nΊ2.

3.
1. Planet name
2. Government ownership ID (1-16)
1 ) Earth Empire
2 ) Klingon Empire
3 ) Cardassian Union
4 ) Bajorans
5 ) Vulcans
6 ) Romulans
7 ) Ferengi
8 )Andorians
9 ) Delpins
10 ) Lysians
11 ) Tholians
12 ) Independent/Civilian
13 ) Jem'Hadar
14 ) Borg
15 ) Pirate
16 ) Player's Govt
3. Planet starting strength
4. Planet sprite (1-12)
1 ) Plug-in tutorial Image242
2 ) Plug-in tutorial Image243
3 ) Plug-in tutorial Image244
4 ) Plug-in tutorial Image245
5 ) Plug-in tutorial Image246
6 ) Plug-in tutorial Image247
7 ) Plug-in tutorial Image248
8 ) Plug-in tutorial Image249
9 ) Plug-in tutorial Image250
10 ) Plug-in tutorial Image251
11 ) Plug-in tutorial Image252
12 ) Plug-in tutorial Image253
5. Surface image (1-9)
1 ) Plug-in tutorial Image108
2 ) Plug-in tutorial Image109
3 ) Plug-in tutorial Image110
4 ) Plug-in tutorial Image111
5 ) Plug-in tutorial Image112
6 ) Plug-in tutorial Image113
7 ) Plug-in tutorial Image114
8 ) Plug-in tutorial Image115
9 ) Plug-in tutorial Image116
6. Population in billions
7. price variance
8. planet description
9. planet size (100 is default)
10. enemy government ID (1-16)
11. build slot 1
1 ) Steamrunner Plug-in tutorial Image6
2 ) Excelsior Plug-in tutorial Image7
3 ) Miranda Plug-in tutorial Image8
4 ) Nebula Plug-in tutorial Image9
5 ) Nova Plug-in tutorial Image10
6 ) Saber Plug-in tutorial Image11
7 ) Runabout Plug-in tutorial Image12
8 ) Deforest Plug-in tutorial Image13
9 ) Kingston Plug-in tutorial Image14
10 ) Tug Class III Plug-in tutorial Image15
11 ) Vega Plug-in tutorial Image16
12 ) Aries Plug-in tutorial Image17
13 ) Mozart Plug-in tutorial Image18
14 ) Centaur Plug-in tutorial Image19
15 ) Ambassador Plug-in tutorial Image20
16 ) Hideki Plug-in tutorial Image21
17 ) Ferengi Marauder Plug-in tutorial Image22
18 ) Ferengi Shuttle Plug-in tutorial Image23
19 ) Ferengi Vagabond Plug-in tutorial Image24
20 ) Tholian Isaac Plug-in tutorial Image25
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Quantum 75
Acting Webmaster
Acting Webmaster
Quantum 75


Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
Plug-in tutorial Left_bar_bleue50000/50000Plug-in tutorial Empty_bar_bleue  (50000/50000)

Plug-in tutorial Empty
PostSubject: Re: Plug-in tutorial   Plug-in tutorial EmptyThu 21 Aug - 1:47

21 ) Delpin Cruiser Plug-in tutorial Image26
22 ) Delpin Warship Plug-in tutorial Image27
23 ) Bajoran Sailship Plug-in tutorial Image28
24 ) Lysian Fighter Plug-in tutorial Image29
25 ) Vulcan Warship Plug-in tutorial Image30
26 ) Vulcan Cruiser Plug-in tutorial Image31
27 ) Romulan Warbird Plug-in tutorial Image32
28 ) Romulan Norexan Plug-in tutorial Image33
29 ) Romulan Scout Plug-in tutorial Image34
30 ) Jemhadar Fighter Plug-in tutorial Image35
31 ) Galor Plug-in tutorial Image36
32 ) Keldon Plug-in tutorial Image37
33 ) Akira Plug-in tutorial Image38
34 ) Defiant Plug-in tutorial Image39
35 ) Galaxy Plug-in tutorial Image40
36 ) Intrepid Plug-in tutorial Image41
37 ) Prometheus Plug-in tutorial Image42
38 ) Sovereign Plug-in tutorial Image43
39 ) B'rel Bird of Prey Plug-in tutorial Image44
40 ) K’Tinga Plug-in tutorial Image45
41 ) K’Vort Plug-in tutorial Image46
42 ) Neg’var Plug-in tutorial Image47
43 ) Vorcha Plug-in tutorial Image48
44 ) Borg Cube Plug-in tutorial Image49
45 ) Akuzi Class Plug-in tutorial Image50
46 ) New Orleans Plug-in tutorial Image51
47 ) Oberth Plug-in tutorial Image52
48 ) Jemhadar Battlecruiser Plug-in tutorial Image53
49 ) Galaxy Dreadnaught Plug-in tutorial Image54
50 ) Sentient Lifeform Plug-in tutorial Image55
51 ) Delpin Luxury Liner Plug-in tutorial Image56
52 ) Tarellian cruiser Plug-in tutorial Image57
53 ) Reman Warbird Plug-in tutorial Image58
54 ) Tamarian cruiser Plug-in tutorial Image59
55 ) Species 8472 Bioship Plug-in tutorial Image60
56 ) Constitution tug Plug-in tutorial Image61
57 ) Constellation tug Plug-in tutorial Image62
58 ) Olympic Class Plug-in tutorial Image63
59 ) Vulcan C'Thia Plug-in tutorial Image64
60 ) Dreadnaught Class Plug-in tutorial Image65
61 ) Klingon Qo’noS Plug-in tutorial Image66
62 ) Cardassian Behemoth Plug-in tutorial Keldon
63 ) Romulan Warhawk Plug-in tutorial Romwarbird
64 ) Dominion Battleship Plug-in tutorial Image67
65 ) Civilian Battleship (Tholian Conquest) Plug-in tutorial Image68
Stations
70 ) Human Starbase Plug-in tutorial Starbase2
71 ) Research Station Plug-in tutorial Vulcancommrelay
72 ) Vulcan University Plug-in tutorial Vulcanresearch
73 ) Human Heavy Shipyard Plug-in tutorial Humanshipyard2
74 ) Human Shipyard Plug-in tutorial Humanshipyard1
75 ) Trade Station Plug-in tutorial Tradestation
76 ) Bar Plug-in tutorial Bar
77 ) Waterpark Plug-in tutorial Waterpark
78 ) Ore Station Plug-in tutorial Oreprocessing
79 ) Klingon Starbase Plug-in tutorial Klingonstarbase
80 ) Klingon Shipyard Plug-in tutorial Klingonshipyard
81 ) Klingon Heavy Shipyard Plug-in tutorial Klingonheavyship
82 ) Dyson Sphere Plug-in tutorial Dysonsphere
83 ) Maintinence Station Plug-in tutorial Repairstation
84 ) Habitat Station Plug-in tutorial Habitatstation
85 ) Wormhole Generator Plug-in tutorial Wormholestation
86 ) Defense Platform Plug-in tutorial Phaserplatform
87 ) Advanced Defence Platform Plug-in tutorial Torpedoplatform
88 ) Cardassian Starbase Plug-in tutorial Cardassianstarbase
89 ) Subspace Comm Station Plug-in tutorial Subspacecomm
90 ) Romulan Starbase Plug-in tutorial Romstation
12. Build slot 2
13. build slot 3
14. build slot 4
15. build slot 5
16. build slot 6
17. nebula (1 for on, 0 for off)
18. asteroids (1 for on, 0 for off)

4. There are no variables that need to be listed here for nΊ4.

5i.
1. name of class
2. description of class
3. total mass in tons (5 is Galaxy Class size, 1 is runabout class size)
4. antimatter use (# of days it takes to use 1 ton of antimatter)
5. cargo capacity (also used to calculate crew size)
6. hull strength (any integer above zero)
7. shield strength (0 indicates no shields)
8. top speed (warp engages at speed 25)
9. turn rate (1-20)
10. cost in latinum
11. Weapon slot 1
1) Type X Phaser
2) Particle Beam
3) Polaron Phaser
4) Plasma Phaser
5) Cutting Beam
6) Dual Disrupter Cannon
7) Disrupter Cannon
8) Teposian Quantum cannon
9) Pulse Phasers
10) Phaser Cannon
11) Pulse Phaser Turret
12) Disrupter Turret
13) Gravimetric Torpedo
14) Type VII Phaser
15) Photon Torpedo
16) Quantum Torpedo
17) Plasma Torpedo
18) Transphasic torpedo
19) Polaron Torpedo
20) Bajoran Sail *
21) Warp Core *
22) Cloak …127
23) Engine Disrupter
24) Tachyon Field Generator
25) Tractor Beam
26) Thaleron Generator

12. Weapon slot 2
13. Weapon slot 3

5ii.
1. Type of station
2. description of station
3. Total mass in tons
4. antimatter use (always use 0 since it is not needed)
5. cargo capacity
6. hull strength (any integer above zero)
7. shield strength (0 indicates no shields)
8. Top speed (always use 0 since it is not needed)
9. turn rate (always use x since it is not needed)
10. Cost of plans in latinum
11. Weapon slot 1
12. Weapon slot 2
13. Weapon slot 3

6.
1. system #
2. station type
3. status (100 for normal, 10 for disabled, <0 for constructing (in days)
4. x coordinate location from planet (planet is 0)
5. y coordinate location from planet (planet is 0)
6. destination (if its a wormhole generator)
7. sprite angle
8. build item slot 1
9. build item slot 2
10. build item slot 3
11. build item slot 4
12. build item slot 5
13. build item slot 6
14. name of station

9. There are no variables that need to be listed here for nΊ7.

10.
1) name
2) description
3) type
4) weapon speed
5) power
6) recharge
7) price
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Quantum 75
Acting Webmaster
Acting Webmaster
Quantum 75


Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
Plug-in tutorial Left_bar_bleue50000/50000Plug-in tutorial Empty_bar_bleue  (50000/50000)

Plug-in tutorial Empty
PostSubject: Re: Plug-in tutorial   Plug-in tutorial EmptyFri 22 Aug - 2:35

Planet #s
0-Error, 1-Earth, 2-Orion, 3-Lik Prime, 4-Alpha Centauri, 5-Paso, 6-New Switzerland, 7-Trey, 8-Epsilon, 9-Quintus, 10-Gorn, 11-Rigel, 12-Vulcan, 13-Opusab, 14-Ferenginar, 15-Lysia, 16-Nausica, 17-Denmark, 18-Tholia, 19-Flash, 20-Oce Nu, 21-Koann, 22-Biakisch, 23-Delpi, 24-Iconia, 25-Andoria, 26-Konael, 27-Trill, 28-Tepos, 29-Blender, 30-Remus, 31-Romulus, 32-Harman, 33-Kardon, 34-Vex, 35-Lameu, 36-Batos, 37-Worf, 38-Qonos, 39-Xonok, 40-Qem-Kis, 41-Anorez, 42-Du'Qot, 43-Hof-Maso, 44-Nyaobek, 45-Hos'Ichu, 46-Kah'Less, 47-Bajora, 48-Noron, 49-Erasariel, 50-Cardassia, 51-Dyson, 52-Pirates Haven
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