An unofficial gathering of people who are interested in Flashtrek
I would like to thank all users that were active on this forum for their dedication. I am happy to announce however that I am now going by the name B0rgDr0n3 and my new forum is at http://flashtrek.freeforums.org/

This is to take the place of Vexxiang.com as it is once again down, however I would like to reassure everyone that this time I'm staying. I have a new game source that I am working on, based on Broken Mirror physics but with a great many surprises so come across and join in the action.

Kindest Regards,

B0rgDr0n3 A.K.A. Dondon


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 Species

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flashgamer3
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PostSubject: Species   Sun 18 May - 1:34

so, what about the major races, and minor ones?
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Quantum 75
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Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

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PostSubject: Re: Species   Sun 8 Jun - 5:19

we give our ideas here....and by the way now i have seen your topic.

i think that we keep the ones we have and if we add more we add planets to go with them....like for dyson when we go through the wormhole it could represent a completely different map of planets in the gamma quadrant.
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flashgamer3
Lieutenant commander
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Number of posts : 457
Age : 23
Location : on a hill with a uber powered sniper rifle waiting for the klingon ambassador
Registration date : 2007-11-21

Character sheet
Wootiness!:
20/10  (20/10)
Geniusness!:
0/100  (0/100)
Sanity?:
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PostSubject: Re: Species   Sun 8 Jun - 5:50

should we have a scroll map unlike the normall BM static map?
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Eclipse
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PostSubject: Re: Species   Sun 8 Jun - 10:09

Yeah, it'll be easier.
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Quantum 75
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Registration date : 2008-04-18

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PostSubject: Re: Species   Mon 9 Jun - 8:01

alot easier, but there's a slight problem with calculating distance and the cordinates on a list so have a sort of choice between the two.
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