| MNIM's ship sprites for BH - IMPORTANT | |
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+3Eclipse flashgamer3 me naam is m 7 posters |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:01 | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:03 | |
| and if its just a big box then whats the point of it? well yeah the cubes are powerful but htey aren't carriers | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:07 | |
| Well, one did carry a sphere. And the borg never used anything smaller then a sphere for combat. But a cube praobaly could be made into one. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:08 | |
| *SHHHH!!*
lolz damn thats a powerful ass cube | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:12 | |
| You know, if the borg want to assimilate earth, why only send one cube? They have hundreds if not thausands of cubes. Send 5 and i doubt the federation will make it. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:13 | |
| lolz...develop transphasic torpeodes, look at voyager, 2 torpedoes and it destroyed a cube in the last episode. doubt it would actually tho so federation fleet is screwed actually it'll only take about 3 cubes and 3 spheres to kill it | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:20 | |
| I say five to compensate for the klingons, romulans, and Enterprise-E. Oh and possibly the dominion. They already have somthing similar to an alliance with the Feds. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:29 | |
| well while the feds have 3 cubes on their doorstep another 5 could take out the klingons, 2 for the romulans, and 10 for the dominion. and just kill Enterprise with 2 more. problem solved | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:30 | |
| Yep, then just send sphers to the other lesser gov't, and the borg win. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:33 | |
| Kazon could be taken out by a frickin transport | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:35 | |
| Yeah. 3 raiders attack intrepid-class, whish is not a war vessel. only armed to defend itself. raider loss, intrepid takes minor damage. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:37 | |
| yeah...and 1 shot from the cubes the intrepid would die | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:41 | |
| Exactly. Their torps are spatial torps. Not photn, not photonic, spatial. talk about weak. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:42 | |
| combustion...wow...basically trying to burn water with grass...good luck with that | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:47 | |
| I think the dominion should have won the war. | |
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flashgamer3 Lieutenant commander
Number of posts : 457 Age : 31 Location : on a hill with a uber powered sniper rifle waiting for the klingon ambassador Registration date : 2007-11-21
Character sheet Wootiness!: (20/10) Geniusness!: (0/100) Sanity?: (3/100)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:49 | |
| ya but thier only o.k. ship thats not uber and realistic is the cruiser.. and that can be easily taken out by two sovs | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 6:51 | |
| Yeah but they can build 50, cruisers in the time it takes fed to build 1 sov. | |
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Soverign22 Acting captain
Number of posts : 1334 Age : 31 Location : You'll find out when you look in your car tomorrow. Registration date : 2007-07-28
Character sheet Wootiness!: (1228/1500) Geniusness!: (1/1) Sanity?: (1/1)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 7:16 | |
| Well the dominion isnt limited by rules. They whip people to death to finish things. Have you read the dominion wars series of star trek? they got their POW's working on a wormhole generator | |
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Eclipse Captain
Number of posts : 2001 Age : 32 Location : Onboard my flagship the Eclipse. Registration date : 2007-09-12
Character sheet Wootiness!: (4500/5000)
| Subject: Re: MNIM's ship sprites for BH - IMPORTANT Fri 27 Jun - 20:53 | |
| I've read part of book one. When i finish i have the other 3 in the sereis. I've also read most of the book, "tales of the dominion war" But yeah, the need a change in leadership. | |
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| Subject: Re: MNIM's ship sprites for BH - IMPORTANT | |
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| MNIM's ship sprites for BH - IMPORTANT | |
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