An unofficial gathering of people who are interested in Flashtrek
I would like to thank all users that were active on this forum for their dedication. I am happy to announce however that I am now going by the name B0rgDr0n3 and my new forum is at http://flashtrek.freeforums.org/

This is to take the place of Vexxiang.com as it is once again down, however I would like to reassure everyone that this time I'm staying. I have a new game source that I am working on, based on Broken Mirror physics but with a great many surprises so come across and join in the action.

Kindest Regards,

B0rgDr0n3 A.K.A. Dondon


An unofficial gathering of people who are interested in Flashtrek
 
HomeFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 Ideas for the new series

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3  Next
AuthorMessage
Trekkieenterprise
Leutenant
Leutenant
avatar

Number of posts : 213
Registration date : 2008-04-21

Character sheet
Wootiness!:
100/99  (100/99)
Geniusness!:
0/0  (0/0)
Sanity?:
10/20  (10/20)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 3:50

Phaser strip features and double blue beams for the older ships, ground turrets, planetairy shipyards, buildings, troop carriers. those are some of my ideas.
Back to top Go down
View user profile
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 3:56

But, we need to keep these fetures to a minimal or the game will lag pretty bad.
Back to top Go down
View user profile
Trekkieenterprise
Leutenant
Leutenant
avatar

Number of posts : 213
Registration date : 2008-04-21

Character sheet
Wootiness!:
100/99  (100/99)
Geniusness!:
0/0  (0/0)
Sanity?:
10/20  (10/20)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 4:00

then put the prossesor hungury sign on it or a quality control...
Back to top Go down
View user profile
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 4:02

I geuss that'l help some.
Back to top Go down
View user profile
Trekkieenterprise
Leutenant
Leutenant
avatar

Number of posts : 213
Registration date : 2008-04-21

Character sheet
Wootiness!:
100/99  (100/99)
Geniusness!:
0/0  (0/0)
Sanity?:
10/20  (10/20)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 4:04

A pause feature like when you need to use the toilet...
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 6:01

welll if we keep up with the idea were gonna have a feature selector to cut out lag effectivley.


either that or it's going to be a downloadable mmo game.
Back to top Go down
View user profile http://www.astroempires.com
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Wed 11 Jun - 22:37

I hate games you have to download. Thats why I like flashtrek so much.
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Thu 12 Jun - 2:14

so do i......but having a multiplayer feature would be cool as long as it is a large map. including the alpha and gamma quadrant.
Back to top Go down
View user profile http://www.astroempires.com
agentaaa
Leutenant
Leutenant
avatar

Number of posts : 134
Age : 24
Location : zebes
Registration date : 2008-05-07

Character sheet
Wootiness!:
0/5000  (0/5000)
Geniusness!:
1/1  (1/1)
Sanity?:
1/1  (1/1)

PostSubject: Re: Ideas for the new series   Thu 12 Jun - 2:33

perhaps we should make a seperate one of that...
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Thu 12 Jun - 4:21

now we could have a mode for that so you could choose if you want to play with others or if you want to play by yourself.


either way i wish for a chat room to talk to other people.
Back to top Go down
View user profile http://www.astroempires.com
agentaaa
Leutenant
Leutenant
avatar

Number of posts : 134
Age : 24
Location : zebes
Registration date : 2008-05-07

Character sheet
Wootiness!:
0/5000  (0/5000)
Geniusness!:
1/1  (1/1)
Sanity?:
1/1  (1/1)

PostSubject: Re: Ideas for the new series   Fri 13 Jun - 0:46

i think multiplayer should happen after singleplayer is introduced cuz odds are that multiplayer would take longer than the rest of the game combined.
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Fri 13 Jun - 1:12

actually not.....once you have most of the single player stuff done except the storyline you only have to make it possible for iter-internetal playing abillity. basicly make a connection that refreshes constantly tokeep up the info and chat with others.
Back to top Go down
View user profile http://www.astroempires.com
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Fri 13 Jun - 4:53

Which still takes some time to get right. Especialy if you haven't done it before.
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Sat 14 Jun - 7:18

i just thought of something.......planetary projects......like super weapon construction......or techonlogy research.
Back to top Go down
View user profile http://www.astroempires.com
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Sat 14 Jun - 7:19

Or you could just hire scientist.
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Sat 14 Jun - 9:35

but....but.....but.......THAT"S NO FUN AT ALL........not one bit.
Back to top Go down
View user profile http://www.astroempires.com
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Sat 14 Jun - 23:42

It'll be realistic.
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Sun 15 Jun - 3:50

WHO CARES!

i want entertainment not realism.....it's already somewhat unrealistic is it not?
Back to top Go down
View user profile http://www.astroempires.com
Eclipse
Captain
Captain
avatar

Number of posts : 2001
Age : 25
Location : Onboard my flagship the Eclipse.
Registration date : 2007-09-12

Character sheet
Wootiness!:
4500/5000  (4500/5000)

PostSubject: Re: Ideas for the new series   Sun 15 Jun - 8:31

Not really. Except that your ships don't fight as well as the computers.
Back to top Go down
View user profile
flashgamer3
Lieutenant commander
Lieutenant commander
avatar

Number of posts : 457
Age : 24
Location : on a hill with a uber powered sniper rifle waiting for the klingon ambassador
Registration date : 2007-11-21

Character sheet
Wootiness!:
20/10  (20/10)
Geniusness!:
0/100  (0/100)
Sanity?:
3/100  (3/100)

PostSubject: Re: Ideas for the new series   Mon 16 Jun - 4:39

speaking of ships, i think we should be able to transport to your other ships and take control over them, like in flashwars
Back to top Go down
View user profile
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Mon 16 Jun - 4:47

like transfering ships?



it would be less latinum costing wouldn't it? good for any pirate taking over ships.
Back to top Go down
View user profile http://www.astroempires.com
flashgamer3
Lieutenant commander
Lieutenant commander
avatar

Number of posts : 457
Age : 24
Location : on a hill with a uber powered sniper rifle waiting for the klingon ambassador
Registration date : 2007-11-21

Character sheet
Wootiness!:
20/10  (20/10)
Geniusness!:
0/100  (0/100)
Sanity?:
3/100  (3/100)

PostSubject: Re: Ideas for the new series   Mon 16 Jun - 4:52

also, while your controlling the secondary ship, you can personalize his weps like instead of a stock nova, you could have a nova with three polaron phasers , and a soverighn with cutting beams?
Back to top Go down
View user profile
Soverign22
Acting captain
Acting captain
avatar

Number of posts : 1334
Age : 24
Location : You'll find out when you look in your car tomorrow.
Registration date : 2007-07-28

Character sheet
Wootiness!:
1228/1500  (1228/1500)
Geniusness!:
1/1  (1/1)
Sanity?:
1/1  (1/1)

PostSubject: Re: Ideas for the new series   Tue 17 Jun - 1:30

I looked it up and Paramount music isnt copyrighted, and I was thinking if we could make a seperate game like Flash Trek: Galactic Wars that could be a multiplayer version, and it'd be PIMP!

(geeks saying PIMP lol)

and I like the idea of having weapons on our planets, that way if theres a hostile ship or u start shooting at the planet you actually get a fight rather than everything just sitting there looking at you.
Back to top Go down
View user profile http://ftbm-rp.forumotion.com
Quantum 75
Acting Webmaster
Acting Webmaster
avatar

Number of posts : 1897
Location : Iconia, building an empire from sctrach, again, some guy from Blender keeps calling me a Cardassian?
Registration date : 2008-04-18

Character sheet
Wootiness!:
50000/50000  (50000/50000)

PostSubject: Re: Ideas for the new series   Tue 17 Jun - 1:32

basicly planetary guns right.
Back to top Go down
View user profile http://www.astroempires.com
Soverign22
Acting captain
Acting captain
avatar

Number of posts : 1334
Age : 24
Location : You'll find out when you look in your car tomorrow.
Registration date : 2007-07-28

Character sheet
Wootiness!:
1228/1500  (1228/1500)
Geniusness!:
1/1  (1/1)
Sanity?:
1/1  (1/1)

PostSubject: Re: Ideas for the new series   Tue 17 Jun - 1:35

yeah, and make sure they're fairly powerful, that way u cant go around in a sabre taking over the galaxy.
Back to top Go down
View user profile http://ftbm-rp.forumotion.com
Sponsored content




PostSubject: Re: Ideas for the new series   

Back to top Go down
 
Ideas for the new series
View previous topic View next topic Back to top 
Page 2 of 3Go to page : Previous  1, 2, 3  Next
 Similar topics
-
» Web-Series Idea!
» LEGO Storage/Organization Ideas
» Winsor & Newton Series 7
» EZT StockHatch Series 1 - Race 8: Iberian Full - Series Finale
» ML Punisher series 6

Permissions in this forum:You cannot reply to topics in this forum
An unofficial gathering of people who are interested in Flashtrek :: New Developments. :: Fan-Based FlashTrek Series-
Jump to: